Added some trees to all start locations to help harvesting.
Added two Taverns to the center of the map.Two center creep camps and buildings have been removed.
The players alliance settings have been changed to favor 2v2.The two center creep camps have been pushed away from pathable area to prevent accidental attacks.The 6 center goldmines have been reduced in difficulty of creep camps.Reduced the Item and creep levels of the 4 Red camps in the center of the map.Can now path across the center of the map, added a Tavern to the center of the map.Removed the Tavern from all start locations.Fixed Red and Teal start locations to be closer to the goldmines like the other start locations.Removed all Gnoll Assassins from the Goblin Merchant creep camps, replaced with Gnoll Brutes.Pushed Blue's West ramp further from its start location.Lowered the goldmine creep camp from Red to Green.Added pathing room around Goblin Laboratory and removed the clump of trees in front of the Goblin Laboratory to enhance game play.Changed the level 4 charged item drops at the Goblin Merchant to level 4 permanent drops.Added a few trees to all the start locations to ensure better balance of lumber harvesting for all races.All creep with the ability to possess units have been removed from this map.Reduced the creep level on the East and West Goblin Laboratory creep camps.Reduced the creep level on the two middle Red creep camps.Increased the Orange camp levels near each start location and added an additional item to each of those camps.Replaced two ranged units with two melee units to the creep camps guarding the Goblin Merchants.Replaced the 4 center orange camps with 4 green camps.Opened areas of the map to help alleviate strong choke points that favor ranged unit combat.Added a Tavern to each side of the map, reduced the level of the creep that guard the Mercenary buildings as well as the level of the items they drop, and reduced two Orange creep camps and level of the item drops.Replaced one Troll Trapper with an equal level Ogre to the all troll trapper green camp next to each start location.Replaced the mana fountain with a Market Place and changed the level 3 permanent item drops to level 3 charged items.Replaced both Fountains of Health with Mercenary Camps and changed the creep composition so that they're not all piercing attack.Added ranged creep to expansion goldmines.